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Werewolf Roles

Posted 05-29-2016 at 12:48 AM by Sain
Updated 10-21-2018 at 06:32 AM by Sain

Note: This is a list of the possible special roles that can be in my Werewolf game. Not all these roles are necessarily in each game. There will be at most one of each role in the game.

Town Special Roles:
Seer: You can investigate one person per night. You will told if that person is a WW or not.

Apprentice: You will become the seer if the seer dies. Note that there is not necessarily a seer in the game.

Doctor: You can protect one person from death each night. You cannot protect yourself.

Witch: You have two one-use potions: a poison potion (kills) and a healing potion (protects from death). You may use one potion per night.

Survivalist: Twice per game, you may hide from the werewolves. If you do this, no actions can target you during the night (if a seer targets you, it will appear as if they were roleblocked).

Hunter: If you die at night, you must choose someone to kill at the start of the next day.

Werewolf Special Roles:
Alpha Werewolf: Appears as "not a WW" to the seer.

Werewolf Roleblocker: You can target one player per night and block their night action. A roleblocked seer will be told "your action failed".
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