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getDare Devil
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Introduction
Main idea is splitting random event of dice rolling into several random events Using it to easy dares is not fun much How to construct dare 1. Prepare 6 options . At least one of them have to be bad. 2. Decide how many votes should be given for option to carry it out 3. Decide what shedule of rolling. Should player roll all dice 1-by-1 or 5 dices at evening, 5 at next morning and then as much as needed. (harder dares need more suspense) How to do dare 1. Player roll dice many times (regarding shedule of dare). If number X rolled, it is vote of option X. 2. When option get enough number of voices, carry out that option ================================ Example Options 1-5 - nothing Option 6 - player can't sleep more than 2 hours without 10 minutes cornertime break for bext night Roll till 3 votes. Rolled number 2 4 5 4 2 1 6 4 => Option 4. Lucky can sleep well
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I am dare Master. I perfer set dares rather than get them, unless dares are very easy. Like to get: Easy teasing, Hard limits to get: Friends, family, anything having long-term consequences. Like to give: long dares, time-consuming dares, dare with dice and other random, creative dares, dares based on feedback, mental control making subs happy Mind endurance counting challenge Boys vs. Girls |
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The following user says Thank You to Bubuk for this post: |
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Tags |
dare constructior, new approach |
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