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Old 03-02-2016, 05:59 AM   #1
jipperxl
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Join Date: Nov 2014
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Default 10 Rule Battle - (Challenge version and Loser/Winner version)

Challenge Version
Loser and winner exchange 10 rules with each other, within limits. Of the rules they get, they each choose 5 rules to do (selected) and 5 not to do (unselected). They play 5 matches of a game, such as battleship. Whoever wins a match can remove one of their selected rules AND they can make one of the other person's unselected rules, selected. When a selected rule is removed, it can no longer be selected. After playing, the players have to do their selected rules.


Loser vs Winner Version (For "loser has to..." threads)
Loser and winner exchange 10 rules with each other, within limits. Of the rules they get, they each choose 5 rules to do (selected) and 5 not to do (unselected). They play 5 matches of a game that winner decides. If the loser wins a match, they can remove one of their selected rules OR they can make one of the winner's unselected rules, selected. If the winner wins a match, they get to do BOTH options - remove a selected rule of theirs and make one of the loser's unselected rules, selected. When a selected rule is removed, it can no longer be selected. After playing, the players have to do their selected rules.


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Game play example

(Challenger version) Each of you received 10 rules from the other person and you have selected 5 of the 10 to do, leaving the other 5 unselected. Those are your rules because they were made with your likes, dislikes, and limits in mind. After the first match is played, lets say Player 1 wins. Player 1 gets to unselect one of his selected rules AND he gets to make one of Player 2's rules selected that is currently unselected. The rule that Player 1 chooses to unselect from himself is now out of the game permanently (it can never go back to him). So he has 4 rules selected to do, and 5 left on his list unselected. He then adds one of Player 2's unselected rules to Player 2. So now Player 2 has 6 rules selected to do.

(Loser / Winner version) Similar to the challenger version, but the loser of the dare (not the loser of the individual matches) can only choose to unselect a rule (removed from game) OR select a rule for the loser to do. Whereas the winner can still do both when he wins a match.


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Coming Up with Rules
This is pretty straightforward, but there are ways to do a good job of it. This way both players can come away with good dares. Rules should be based on the other person's likes and dislikes. Try to have a balance in there so that they have the chance of potentially having a fun dare or a punishing dare. There are 2 ways to come up a good list of 10 rules. You don't have to agree which method each person should use, but you can if you want before coming up with rules for each other. Be creative!

Method 1: Each rule has its own time specified or specifies the amount of times to do it. That way, the person that has to do it knows when the rule ends.
Examples:
- For one week, wear no underwear.
- Go see a movie and spill water on your pants
- Spank yourself 20 times each day for three days

Method 2: Declare a time period and an optional base rule to start with. Then come up with rules around that base rule that must be done during that time period. Usually you need a base rule if doing a specific "Loser has to" thread like one involving diapers or crossdressing; the dares would need to at least involve those things, right?
Example 1:
(5 Hour dare - no base rule)
- Do 50 jumping jacks, 20 pushups, and 20 squats
- Wear only a thong
- Put 6 ice cubes in your underwear/thong
Example 2:
(8 Hour dare - Wear a diaper)
- Put 2 servings of oatmeal down the front of your diaper
- Insert a suppository an hour before starting the dare
- Drink a glass of water every half hour


Online Games You Can Play
Luck-based games
Battleship | Rock, Paper, Scissors | Yahtzee

Strategy games
Reversi | Quoridor| Chess
(*these are not as fun unless both of you are good at strategy)

I don't know of any mobile games - please post if you have any suggestions.


Additional Bets and Game Play Ideas
You can always make the game more interesting by adding more bets or changing the game play. Here are some ideas:
- Winning/Losing majority of matches
- Winning/Losing all matches
- Play less or more than 5 matches
- Have rules swappable between players (careful: rules for the other person may not follow their likes, dislikes, and limits)
- For loser/winner version, loser can get ability to remove rule AND add rule


History behind this game
I've been on a quest to come up with a fun game to play. This has evolved quite a bit and this version seems to be pretty solid. MaggieRaeX helped with some of the initial game play aspects.


I hope you guys have fun with this one. If there are other ideas on how to change this up or make it better, I'd love to know.



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__________________
Likes: wearing lots of clothes, stuffing clothes/underwear, gags, diapers, jockstraps, underwear, socks
Dislikes: chastity, bondage, wedgies, edging, light anal, forced exercise, messy/gunge
Limits: pain, cbt, public, scat, xdressing, age play, face, long dares
More info on my likes, dislikes, toys and clothing

Let's Play!: Make It Harder - Battleship (PM me)

Stories: Surviving College - The Adventures of Jock Boy

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Last edited by jipperxl; 03-05-2016 at 10:29 AM. Reason: Clarification
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