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Old 03-24-2023, 12:02 PM   #1
scotirish45
Baby Member
 
Join Date: Jan 2023
Posts: 1
Default The game of Choice

he whole idea is to have the following:

- Victim gets to verify the Blackmailer.
- Allows the Victim and the Blackmailer to build trust
- The Victim always has a choice, at least at the start.
- The Victim does not have any idea what options they will be given
- Blackmail does not start until the Victim has trust in the Blackmailer
- Plenty of chances of the Victim being able to walk away
- Allows the Victim to set their terms.
- The "Risk" of "Absolute Control" with only the Blackmailer terms applying.
- With the requirement of a Web Cam allows the Blackmailer the chance to see the impression on their Victim face.
- With time limits, make the game fast and furious limiting the time for the Victim to think.
- Only one dice role on the whole game.


Some rules:

1) Victim and Blackmailer agree on the technology to be used to play the game, for example, Zoom or something else. It MUST be done on Webcam where the Blackmailer sees the Victim in real-time.
2) Both parties verify each other, showing their faces and breaking some ice through discussions at the start and physically seeing and hearing each other.
3) The Victim states their terms of Blackmail up front, and the game only continues if the Blackmailer agrees; this may include:


- Hard limits
- Safewords
- Can do list (Thinks a blackmailer can do)
- Exposure limit (Limit of exposure)
- Black box Sveario, things that should not happen for example, job
- Threat that can be made ("UNLOADED GUN SCENARIO")
- Time Limits


4) The Blackmailer sets the Exit options; this depends on the outcome of the game. These exit tasks are agreed upon by the Vitim before the game begins. (See section 15)

5) This is a game called "Choice"; Victim always has a "Choice" rather than throwing a dice.

The choices, including time limits, are set by the Blackmailer.

For example:

1) First Name (1 min)
2) DOB (1 min)
3) Photo in their under wear with no face (3 min)
4) Face Photo (5 min)

6) The Victim has a choice from the options provided by the Blackmailer. They have 5 minutes to make that choice after being presented by the Blackmailer
7) The Victim has the allocated time to do the task once chosen.
8) The Blackmailer CANNOT and MUST NOT use this information as leverage or Blackmail YET.
9) (optional) the Victim can also choose a task that they will not do; the Blackmailer cannot repeat this task and need to remove it from the list in the next round.
10) The game continues with no limit on the number of rounds; the Blackmailer can replace the completed tasks with another option.
11) The Blackmailer cant blackmail with the contents obtained and a victim is free to walk away at any point. However the Blackmailer call the code word "BLACK" if they believe they have enough leverage, at this point the Victim has a choice:

- Walk away (and not be exposed)
- Continue the game, but the Blackmailer is allowed to use ONLY Blackmail with the material obtained up to this point. The leverage can be used to get the Victim to do the task they have chosen and may risk exposure if the time runs out or if the Victim fails to make a choice.

12) The Victim can exit the game by calling the word "EXIT" (after the point the Blackmailer said the word black); at this point, the dice will seal the Victim destiny::

Roll the dice:

- Roll 1 -Victim Choice
- Roll 2 -Victim Choice
- Roll 3 - Victim Choice
- Roll 4, Roll the dice again, even number Victim Choice or will be the Blackmailers Choice -
- Roll 5, Roll the dice again, even number Victim Choice or will be the Blackmailers Choice
- Roll 6 Blackmailers Choice.


13) Whoever makes a choice, the following choice can be made:

- Blackmailer terms apply, and Victm terms are now only advisory.
- Blackmail with Victims' terms but with an exit route
- Blackmail with Victims' terms with a safeword to exit
- No Blackmail, Victim walks away
- Close one eyes and give a choice to the Blackmailer

14) If the Blackmailer terms apply, that means that the Victim is free to walk away but accepts the risk of exposure of ALL material the Blackmailer up to that point.

15) If an exit route is selected, the Blackmailer needs to set the options at the start, for example: (See section 4)

Financial compensation (The Master sets this)
Do a task of their master choosing even if it breaks the Victims limits
A real extreme session with the master of their choosing.
Complete exposure.

The Victim can easily exit the agreement at any time by performing one of the tasks set out by the Blackmailer.

Play with each other at your own risk,
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Old 03-24-2023, 02:06 PM   #2
window
Senior Member
 
Join Date: Dec 2011
Posts: 104
Default

If you understand and want to play this game as a dom, hmu

In as a sub Kik James.monroe2
30/usa
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Old 03-24-2023, 08:35 PM   #3
Luv267
Junior Member
 
Join Date: Feb 2023
Posts: 12
Default

As a newbie want to try blackmail, I like your game a lot, thanks for thinking this game
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