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Old 12-07-2015, 02:48 AM   #1
Bondwrtr
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Default B&D Dice Dare for Writers

A dice game for writing activities

This dice dare is intended to get you in situations where you have no choice but write. It’s based on other dares, such as the one by Mariell, or the School one by DareWriter, in which I blended in rules that I’d had to follow in similar role-play situations.
It may be the basis for a solo adventure if you need a setting to motivate you.
This may be the basis for an online game with a 'mindful Reader' too, i.e. someone who requests a story and sees to it it is delivered.

Requirements for an online game
This game may be played over the course of a few days, or with some daily attention from the Reader, move forward quite fast on days when the Writer is available.
There will be appointments and checks of schedule. The Reader may choose to give a schedule for the two-four days to come according to the availabilities disclosed by writer. There may be rules on how to change the schedule, which of course should cost some penalty points.
There are technical and organizational requirements for players: they need to be able to access email and get enough bandwidth to see attachments.
They need to be able to work out a few moments a day when the game is going on. If they’re wise, they might access and gather game data that they can activate promptly, by
The game consists in assigning writing tasks and checking they were performed.
In this role-play, the Reader has a keen eye on detail, and he won’t miss an opportunity to score points when a rule has been broken. He borrows to the best devious villains, relishing in finding reasons to get the writer to spend more time at his mercy.
He may dispense the writing assignments as the sessions go or schedule a few at once. This depends on his availability over the days the game is on.
The writer will typically be lazy and relish idleness; it’s always handy to have a few assignments ready to be sent whenever the writer is nagging you for assignments.
The game is meant to yield daily sessions worth 2 – 4 hours with an output of several thousand words, which may amount to another twenty pages over the course of a few days.
Gentleman’s Agreement
There’s a definite need to get trustworthy players. There might be some ‘total honesty’ rule that forces the writer to incriminate himself replying to a Reader’s inquiry (‘Did you or did you not touch yourself during the session? – I did. – Well, then, it’s 2,000 PWs for you.). The counterpart to this total honesty would be reactivity so there might be also an ‘Amnesia rule’ stating that the Reader has only six hours after the end of the session to request such info.
Similarly, this rule guarantees that the dice rolls are done fairly too. Either party will roll dice and report the values honestly.
Object
This game, in its two-sided version, is intended to pit a Reader against a writer.
In the beginning, a number of writing sessions is appointed. This is the Reader’s initial ‘words kitty’.
The Reader decides of rules and conditions under which the writing has to be performed. He sets quantitative and qualitative objectives (word count and punctuality yield penalty words, referred to as PWs hereafter, catching typos or noticing a continuity issue yield PWs also).
Depending on how tasks are performed and rules followed, there may be additional time added through penalties.
The goal for the Reader is to get as much writing time from his writer, using the schedule provided. If properly enforced, strict rules are likely to yield many faults and mistakes that can be rewarded with a well-deserved number of PWs.
The goal for the writer is to get as little additional tasks as possible, and force the Reader to admit to one point before the players set up another ‘campaign’.
How to play the Game
This may be done through email
The Reader sets writing assignments:
• by rolling dice
• by picking in the list (he then has to allocate the numbers from one to six evenly, e.g. if fifteen rolls, 4 numbers will be allocated twice, one will be allocated three times, one will be allocated four times; 15=(4*2)+(1*3)+(1*4)
o In the case the Reader feels nice, with the above example, it would mean 1 four times, 2 three times, 3, 4, 5 & 6 twice each.)
• by having the writer roll
Levels –Low Roll – High Roll – Full Roll
The game is set up so the higher half of the rolls is usually more challenging and has possibly dire consequences for the writer. Hence there is a possibility to adjust the difficulty easily.
• Low Roll: if there have been no breaches of rules, e.g. at the very start of the game, it’s possible that the values of the die are read as low, i.e. 4, 5 & 6 actually read 1, 2 &3.
• High roll: the previous activity was failed, hence the values are read as high, i.e. 1, 2 &3 actually read4, 5 & 6.
• Full roll: regular roll; might be used as an intermediary level if needed
Changes in levels: might be triggered by an inspection or assessment from the Reader, or by automatic events (You failed you word count by over 5%, your next session goes from low to high immediately. Had you missed by 4%, it would have moved on to Full roll.
Rerolls
The player who rolls has two rerolls for every ten rolls. The Reader can use them anytime, i.e. he can roll eight times and then decide on which rolls he wants to return. The writer must use them as he goes.
Length of campaign
The initial number of sessions should be small. By tweaking the parameters properly, the Reader can manage to hunt for PWs and make it longer. A 1D3 can do, or a 1D6.

Outline of sessions – 1d6 roll
Roll to decide how the assignment is organized.
Roll #1 Number of sessions/ Duration of session
Roll #1 a: one six-sided die if rolling for a full editing+writing assignment.
1. Forty-five minutes editing/ proofreading/ plotting – Break – Ninety minutes writing
2. One hour editing/ proofreading/ plotting – Break – Two hours writing
3. One hour editing/ proofreading/ plotting – Break – Two hours and fifteen minutes writing
4. – 5. One hour editing/ proofreading/ plotting – Break divided by two – Two hours and fifteen minutes writing
6. One hour editing/ proofreading/ plotting – Break divided by two – Two hours and thirty minutes writing – Reroll: if 5 or 6, then it’s three hours
Roll #1 b : one six-sided die to decide for a single writing session
1. One hour and a half
2. One hour and forty-five minutes
3. Two hours
4. Two hours and fifteen minutes
5. Two hours and thirty minutes
6. Two hours and forty-five minutes

Instructions and Rules for an individual session
Now you will roll for each session. You may roll for all sessions beforehand or do it between sessions.
Roll #1 Minimum hourly output per session: Roll 1D6
There will be a log of this at the beginning of every hour, or whenever the minimum is reached (this doesn’t change the delivery schedule, which remains at the beginning of the hour)-.
1. 900 words per hour
2. 920 words per hour
3.940 words per hour
4. 960 words per hour
5. 980 words per hour
6. 1000 words per hour. High Roll in bathroom rules
Any discrepancy in the final output will be assessed before break. Any missing word, whether in the final word count or the hourly output will add 10 words to the assignment, to be tackled as an extra assignment for the day. If the penalty is more than 1,500 words, see rules at the end to assign the remaining penalty.

Roll #2 – Outfit: Roll 1D6
This is what you’re allowed to wear. Removing items is allowed, e.g. you roll 2, you might be barefoot and in Speedos only.
1. Your choice of outfit
2. Footwear of your choice, Socks, Track suit bottom, Shorts and Speedos, Jersey and Sweater/ hoodie
3 Footwear of your choice, Socks, Shorts and Speedos, Jersey and hoodie
4 Socks, Shorts and Speedos, Jersey and hoodie
5 Barefoot, Shorts and Speedos, Jersey, hoodie
6 Barefoot, Speedos, Jersey

Roll #3 - Bathroom rules for the session: Roll 1D6
In brackets you’ll find the instructions you need to follow if you rolled a six in the output required section and have 3,000 words to write for the session.
1. (Toss a coin. Heads: do number 3, tails, make number 4) You may pee in the chamber pot; any time required to free yourself, pee and get back into writing conditions is deduced from mission time, hence if it requires five minutes to pee, your writing assignment ends five minutes later.
2. (Toss a coin. Heads: do number 5, tails, make number 6) You may pee in the chamber pot; any time required to free yourself, pee and get back into writing conditions is taken on the mission time, hence if it requires five minutes to pee, your writing assignment finishes on schedule, you’ve wasted five minutes.
3. You’re not allowed to have a bathroom break before the completion of the writing assignment. You may wear a diaper, but this adds 500 words to your word count for this session. You may use the diaper as you want, i.e. it may be just underwear “just in case”..
4. You will wear a diaper. You can remove it at the end of the session only if you’ve kept it dry or once you’ve peed in it. 20 (30) cl./ 200 (300) grams of fluid (You will drink twice this amount before the session.) You may wait to change and weigh the diaper until the end of the following break.
5 You will wear a diaper. You can remove it only at the end of the session once you’ve peed in it. 30 (65) cl./ 300 (650) grams of fluid (You’re allowed to drink this amount, one litre, before the session.)
6. You will wear a diaper. You can remove it only at the end of the session once you’ve peed in it. 65 cl./ 650 grams of fluid (You’re not allowed to drink this amount before the session. You must wear the diaper until you manage to get a drink and/or pee the required amount. Feel free to wear it for a few hours so there’s no issue.)
Penalty for discrepancy: +250 to the word count per missing fifty grams, to be served immediately, and restart of the diaper assignment. No pee at all can be accepted the second time if wearing diaper coincides with writing session. If any urine is present, it will be weighed and dealt with accordingly.

Gagging
Roll #1: type of gag, 2 dice
2 – stuffing + tape (#2, #6)
3 - over-the-mouth gag with stuffing (#2, #3)
4 - cleave gag + tape (#4, #6)
5 -. stuffing + tape + smelly underwear (#2, #6, #G)
6 - stuffing + cleave + tape + smelly underwear (#2, #4, #6, #G)
7 - stuffing + cleave + tape + OTM + smelly underwear (#7, #4, #6, #3)
8 - stuffing + tape + swimming cap + smelly underwear (#2, #6, #5, #G)
9 - 10-stuffing + tape + swimming cap + wrap (#2, #6, #5, #7)
11 - stuffing, cleave, tape, swimming cap, wrap (#2, #4, #6, #5, #7)
12 - stuffing, cleave, tape, swimming cap, wrap and OTM (#2, #4, #6, #5, #7, #3)
Roll #2: Stuffing, 2 dice
2 – one sock, clean
3 – 2 pieces of paper towel in a sheath
4 - nylons/tights/stockings, clean
5 - 4 pieces of paper towel in a sheath
6 - bandana
7 – Bandana and handkerchief.
8 - socks, worn. (#F)
9 - panties/knickers, worn (#F)
10 – 5 cum soiled pieces of paper towel in a sheath (#F)
11 – worn sock and 5 soiled pieces of paper towel.
12 - Unlucky. Roll twice and choose the highest number.
Roll #3: OTM, - 1 die
1 - bandana
2 - large white cloth
3 - dish towel
4 - scarf
5 - long socks or leg warmers
6 - 2 layers: roll twice to see what.
Roll #4: Cleave gag, - 1 die
1 - long socks (#F)
2 – neck tie
3 - nylons/tights/stockings (#F)
4 – thread of rolled-up cling wrap film with knot in the middle
5 – thin strips of tape in an X pulling corners of mouth together (“Nautilus”)
6 - Unlucky. Roll twice and pick the highest result.
Roll #5: Swimming cap - 1 die
1 – 2 plain
3 – 6 add ear plugs
Roll #6: Tape, 1 coin, 1 die
• Heads: use Elastoplast.
• Tails: use Durapore.
1 - one large strip
2 - two strips crossing over the mouth.
3 - three shorter strips
4 - five longer strips
5 - cover everything below the nose from cheek to cheek.
6 – do 5 and add two turns around the head.
Roll #7: Wrap gags, 1 coin, 1 die
• Heads: use Elastoplast.
• Tails: use Coban wrap
The number of wraps is for tapes, double it if you use bandages:
1 - Wrap twice around your head
2 - Wrap three times around your head
3 - Wrap three times around horizontally, then three times vertically (passing under chin)
4 - Pull nylons/stockings/tights (#F) or a knitted hat over face, then wrap around mouth.
5 - Wear a hood and wrap tape/bandages around your head, use half the roll or 3 bandages.
6 - Unlucky. Roll twice and choose the one you like least.
#F Section
Socks, nylons/tights/stockings, panties/knickers.
This may not apply if you tackle the dare unprepared. Nevertheless, you have to follow the rules after the session.
1 die, roll for A1 or A2 or both.
If your stuffing is panties/knickers then roll simply for the number of days to wear them, proceed with A2 if you like. For everything else, see below:
A1 - preparing
1 - wear them for 3 days.
2 - wear them for 7 days.
3 - wear them for 7 days and roll die, add the number.
4 - do 2 and daily workouts
5 - do 1 and walk in socks/nylons/tights/stockings only at home.
6 - do 3, daily workouts and do 5.
A2 - cum fetish
1 - cum on them once.
2 - cum on them twice.
3 – wear Speedos, nylon shorts and diaper for a whole night, cum in them.
4 - wear Speedos, nylon shorts and diaper for a whole night, cum in them three times a night
5 wear Speedos, nylon shorts and diaper for a whole night, cum in them five times a night
6 - Lucky. Roll twice and choose the one you like most.

Tie-up
Roll #1 – Legs: Roll one die
1 Ropes at ankles and knees
2 As above, with ankles linked to chair
3 As above, with knees attached to chair
4 As above, with cinched rope at top of thighs
5 - 6. As above, with crotch rope
Roll #2 - Upper body: Roll one die
1 Cuffs, no chain
2 Cuffs linked with 8 links of chain
3 Cuffs linked with 4 links of chain
4 Cuffs linked with 4 links of chain, chest harness linked to chair
5 Cuffs linked with 4 links of chain, chest harness linked to chair
6 Cuffs padlocked together, chest harness linked to chair

Tallying it up - End of the session
Now you’ve run the session, check any quantitative objective that needs to be assessed, whether concerning the output and the bathroom rules you were under. If it adds up to more than 1,500 words, it is to be carried out as soon as possible. You can make it within the next session because you roll low quantitative outputs; if this doesn’t seem feasible, keep the number in store.
If you have more writing sessions to perform, roll for your break. Break time runs from the moment you’re free to the moment you’re preparing again for the following session, e.g. away from the computer. It is a maximum, if you’ve many sessions to run, you may prefer to keep the breaks short.
Roll #1: Break duration: Roll one die
1 sixty minutes
2 fifty-five minutes
3 forty-five minutes
4 forty minutes
5 thirty-five minutes
6 thirty minutes
At the end of the day
Once you’ve completed all the sessions, see if there are remaining penalty words that you haven’t managed to write: anything over 1,500 words that you couldn’t manage in another session. You may undertake to complete them before maximum duration is up.
Any breach of instructions, e.g. removing one layer of the gag before the end of the session, adds another 500 points.
If you have 2,000 points or less, you may elect to complete them that same day/ evening. And then you’re done.
If you don’t feel like it and want to postpone it, you just need to roll a bit more. We need to decide how you’re going to spend the nights until you run the catch-up session.

Night time
These instructions are to be followed until you schedule the catch-up session. A wise person will have a day of writing knowing some time can be spared the next morning.
1. No specific instructions; you’ll tape your lips shut with one small piece before you go to sleep.
2. You’ll be in bed no more than two hours and a half after you’re done writing, with your lips taped and ankles bound.
3. You’ll be in bed no more than two hours after you’re done writing, with a cum-covered handkerchief inside your mouth, your lips taped and ankles bound.
4. You’ll be in bed no more than 105 minutes after you’re done writing, with a cum-covered handkerchief inside your mouth, your lips taped shut, ankles and knees bound.
5. You’ll be in bed no more than 90 minutes after you’re done writing, with a cum-covered handkerchief inside your mouth, your lips taped shut, ankles and knees bound. You’ll be wearing a diaper. You can’t get out of bed AT ALL for seven hours. If you use the diaper, weigh it and ensure you’ve put it to good use: there’ll be 40 cl of liquid.
6. You’ll be in bed no more than 90 minutes after you’re done writing, with a cum-covered handkerchief inside your mouth, your lips taped shut, ankles and knees bound. You’ll be wearing a diaper. You can’t get out of bed AT ALL for eight hours. If you use the diaper, weigh it and ensure you’ve put it to good use: there’ll be 40 cl of liquid.

Catch-up session
Roll for amount of words to be written
1. Lucky, divide the number of words to be written by two
2. You have to write the amount of words that you computed yesterday.
3 Multiply by 1.5
4. Multiply by 2
5 Multiply by 2.5
6 Multiply by three
Roll for bathroom rules, gagging and tie-up and you’re all set
The minimum hourly output is 800 words, penalties for slacking apply and should be followed.

Extra: Preparation assignments
These are meant as warm-ups and reminders to have the writer get back into the mood required to fulfil his duties properly.
1: Read 10,000 words of ‘name_of_story’, you might be quizzed upon it (fill in the blank exercise)
2: Read 20,000 words of ‘name_of_story(ies)’, you might be quizzed upon it/ them (fill in the blank exercise)
3: Read 20,000 words of ‘name_of_story(ies)’, you might be quizzed upon it/ them (fill in the blank exercise), lips taped shut while you read
4: Read 50,000 words of ‘name_of_story(ies)’, you might be quizzed upon it/ them (fill in the blank exercise), lips taped shut while you read
5 - 6: Read 50,000 words of ‘name_of_story(ies)’, you might be quizzed upon it/ them (fill in the blank exercise), lips taped shut all night

Extra: Corner time
This gives some time for reflection.
Roll 1D6 to decide how and how long
1-2: 5 minutes, hands behind the head
3-4: 10 minutes, holding coin against wall with nose
5-6: 15 minutes, holding coin with nose, three wraps of Coban wrap around the head if not already there
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Likes: Self-bondage, gags, restraints, cum, discipline, b & d writing tasks
Dislikes: corner time, lines writing, spanking
Dislikes (real punishment): diaper-wearing/ wetting, hidden public
Limits: anything else; you may suggest, though.
Gear: ropes, chains and padlocks, ankle and wrist cuffs, tape (different kinds), scarves, swim caps, diapers
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Old 01-16-2016, 04:47 PM   #2
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Definitely giving this a whirl!
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Old 01-18-2016, 07:31 AM   #3
karlcane
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Outline of sessions – 1d6 roll
Roll to decide how the assignment is organized.
Roll #1 Number of sessions/ Duration of session
2. One hour editing/ proofreading/ plotting – Break – Two hours writing


Roll #1 Minimum hourly output per session: Roll 1D6
There will be a log of this at the beginning of every hour, or whenever the minimum is reached (this doesn’t change the delivery schedule, which remains at the beginning of the hour)-.

5. 980 words per hour meaning a 1960 words


Roll #2 – Outfit: Roll 1D6
This is what you’re allowed to wear. Removing items is allowed, e.g. you roll 2, you might be barefoot and in Speedos only.

6 Barefoot, Speedos, Jersey

Roll #3 - Bathroom rules for the session: Roll 1D6

5 You will wear a diaper. You can remove it only at the end of the session once you’ve peed in it. 30 (65) cl./ 300 (650) grams of fluid (You’re allowed to drink this amount, one litre, before the session.)


Penalty for discrepancy: +250 to the word count per missing fifty grams, to be served immediately, and restart of the diaper assignment. No pee at all can be accepted the second time if wearing diaper coincides with writing session. If any urine is present, it will be weighed and dealt with accordingly.

Gagging
Roll #1: type of gag, 2 dice

3 - over-the-mouth gag with stuffing (#2, #3)

Roll #2: Stuffing, 2 dice
8 - socks, worn. (#F)


Socks, nylons/tights/stockings, panties/knickers.
This may not apply if you tackle the dare unprepared. Nevertheless, you have to follow the rules after the session.
1 die, roll for A1 or A2 or both.
If your stuffing is panties/knickers then roll simply for the number of days to wear them, proceed with A2 if you like. For everything else, see below:
A1 - preparing
1 - wear them for 3 days.
.

A2 - cum fetish

5 wear Speedos, nylon shorts and diaper for a whole night, cum in them five times a night


Tie-up
Roll #1 – Legs: Roll one die
1 Ropes at ankles and knees
2 As above, with ankles linked to chair


Roll #2 - Upper body: Roll one die

4 Cuffs linked with 4 links of chain, chest harness linked to chair


Tallying it up - End of the session

Once you’ve completed all the sessions, see if there are remaining penalty words that you haven’t managed to write: anything over 1,500 words that you couldn’t manage in another session. You may undertake to complete them before maximum duration is up.
Any breach of instructions, e.g. removing one layer of the gag before the end of the session, adds another 500 points.
If you have 2,000 points or less, you may elect to complete them that same day/ evening. And then you’re done.
If you don’t feel like it and want to postpone it, you just need to roll a bit more. We need to decide how you’re going to spend the nights until you run the catch-up session.


Extra: Preparation assignments
3: Read 20,000 words of ‘name_of_story(ies)’, you might be quizzed upon it/ them (fill in the blank exercise), lips taped shut while you read


Extra: Corner time
This gives some time for reflection.
Roll 1D6 to decide how and how long

5-6: 15 minutes, holding coin with nose,


it will be a long hard and humiliating session... the theme of the essay is :
I am a stupid boy and must be punished as deserved... how must I be punished !

ouch


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Old 01-19-2016, 06:38 AM   #4
Bondwrtr
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Thumbs up Feel free to adapt...

Glad to see people want to use the dare.
Have fun, Ugly!
For Karl: the number of words is rather high, unless of course you're used to writing essays. Obviously you could develop on the tools of subjugation required for the various punishments you deserve. There might be mistakes that can be handled through some of the means described in the dare, aren't there?
Give it a try and set challenging but realistic values. As for the preparatory reading, it was intended for a 2-person game, and I've left some of it a bit mixed in this final version. Feel free to adapt the values. The general idea was that the constraint added with values from 1-3 was mild, and the one that you get from 4-6 is higher and might be uncomfortable.
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M/ 48
Likes: Self-bondage, gags, restraints, cum, discipline, b & d writing tasks
Dislikes: corner time, lines writing, spanking
Dislikes (real punishment): diaper-wearing/ wetting, hidden public
Limits: anything else; you may suggest, though.
Gear: ropes, chains and padlocks, ankle and wrist cuffs, tape (different kinds), scarves, swim caps, diapers
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Old 05-05-2016, 09:02 AM   #5
CrackersofGraham
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Holy crap, this one's amazing. Compliments to you, Bondwrtr!

Anyone up for playing with me? I'm good to be either a Reader or a Writer. As for the dice rolls, we should probably negotiate that after the roles are confirmed.
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