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Master's Sissy slave battleship

Posted 12-26-2021 at 06:11 PM by nareth
Updated 03-04-2022 at 03:40 PM by nareth

Master's Sissy slave battleship

This is a game idea that slowly developed over the last year while playing on getdare. Feel free to use and extend it. I would be happy if you provide feedback but thats definitely not a must

Overall rules

Slave and Master play multiple rounds of battleship against each other. The slave starts with 2 ships disadvantage. With each round the disadvantage is reduced by one ship. The game continues untile the slave wins a round. The game may can be continue if both parties agree.
Any leftover ship awards the winner of the round 10 points. This means rounds that Master add points rounds that the slave wins deduct points. At the end of the game all points are accumulated and the Master can "shop" with the points from the "shopping list" below.

Before the match starts the slave can choose modifiers. The modifiers limit master's control over the slave to a certain extend. For each chosen modifier the game starts with an additional ship disadvantage.

"Shopping List"

Bodywriting
The Master can force slave to write/paint any abritary phrase or symbol on its body
  • Normal marker 2 points per phrase/symbol
  • Permanent marker 3 points
  • Spray on tan 10 points
  • Inkbox tattoo 30 points
  • Real sun tan 20 points per hour of tanning
Modifiers:
  1. Slave does not get inkbox, spray on, or sun tans
  2. Slaves body writings must be in hide able spots (by normal clothing)

Rules
Master can give the slave rules that the slave must follow. Rules are handled by ruleweeks. Where one ruleweek is exactly one rule that is active for one week. This means the master can set as many rules as he wants as long as he has sufficient budget for it. 5 rule weeks can for example be used for 1 rule for 5 weeks or 5 rules for 1 week or 2 rules for 2 weeks and 1 rule for 1 week or .... )
  • 10 points per ruleweek.
  • 10 points for a singular task (captures all the stuff that wouldn't fit into a rule)
  • 200 points for a permanent rule
Modifiers:
  1. Rules/Tasks that include dislikes cost double.
  2. Slave can take "vacation" from rules after the vacation the rule is prolonged by twice the vacation time.
  3. Slave can decline a rule/task but has to propose at least two alternatives (close to the spirit of the original) out of which the Master chooses the one the Slave has to do.
  4. No permanent rules

Shopping
  • The Master can force the slave to buy any clothing/accessory/toys with 1 point = 1 €/$
Modifiers:
  1. Slave can set a price limit
  2. Slave can always chose to buy online

Pictures
  • Master can request proof pictures for any rule/purchase/body writing and do whatever he wants with it.
Modifiers:
  1. Master has to keep the pictures secret and must not distribute them at all. Master can still ask Slave for consent per picture

Avatar + Wallpaper control
  • Master sets slave's avatar 10 points (has to be kept at least one week by the slave)
  • Master controls slaves phone/pc wallpaper and login screen 10 points per week (this can also include the proof pictures from above regardless of picture modifiers)
Modifiers:
  1. Screens must be SFW
  2. Slave can decline proof pictures but has to propose at least 3 similar pictures from the internet as alternative

Getdare
  • Master controls slave's signature 10 points (has to be kept at least one week by the slave)
  • Slave has to post in one thread chosen by the Master 10 points
  • Master chooses slaves name that it has to use for any interaction of GD 5 points/week
  • Master can force the Slave to play another round 300 points (each subsequent round starts with one ship less disadvantage)
Modifiers:
  1. Slave can decline another round

Time
  • Master can spend the point at his pace within the cubic root of 5 times the overall points weeks. E.g. 10 points =>3.7 weeks, 100 points => 8 weeks, 1000 weeks => 17.1 weeks
  • After the slave has chosen the modifiers Master can once "preinvest" 200 points to get awarded twice the amount of points for any round in which the slave doesn't sink at least 3 of Masters ships. (netting up to 400 points instead of 200 if the slave doesn't manage to sink any ships)
Modifiers:
  1. Master has to decide how to spend all points within one week

Feel free to add additional items and modifiers to the list as long as Master and Slave agree before the game starts.
As always respect limits and stay sane and save
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  1. Old Comment
    dragonxy86's Avatar
    Sounds good. Kik - dragon861aa
    Posted 12-27-2021 at 01:01 AM by dragonxy86 dragonxy86 is offline
 

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