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-   -   A mouse has stolen your orgasms?! (https://www.getdare.com/bbs/showthread.php?t=294644)

wewhoare 03-11-2017 06:06 AM

A mouse has stolen your orgasms?!
 
And even now, as you are reading this, it is running away,
further and further ... No worries, you're a mighty human,
you will overtake it in no time. Or not?

1. Rules.
- You start at point 0, and the mouse - at point 15.
- You may run, in +d6 points by one step, or you
may leap forward or backward, +10 or -10 points.
- If you just run, after your step: add +d6 points
to a mouse position; if you jump, the mouse gets
too confused and stays where was. Yeah, weird!
- The pursuit ends if you and the mouse end with
the same position after your step (or a give up).

2. Consequences.
If you aren't OK with denial, don't do the dare!
Count how many steps it took you to catch the
little rodent. If 7, or less, your luck, but if not,
you do not actually win: the mouse vanishes in
thin air right before you pick it. Put in your sig
"A mouse has stolen my orgasms till *date*".
Add to your current or start anew d6*X days of
orgasm denial, where X is the number of steps
over the first 7 that you have had to overdo.

3. Obstacles of the pursuit.
Hm, such a tense chase isn't easy. After each step,
go here and roll a d6 - then perform what you got.
If something is what you won't do, reroll until you
find a suitable obstacle. So:

1. Whippy tree branches! Spank each ass cheek 20
times in your usual manner with a usual implement.
2. Ripped clothes! Add d6 hours of future nude time.
3. Heat of the run! Continuous edging for 10 minutes.
4. No time to stop! Wet yourself or hold till dare end.
5. Through cold brooks! Melt 1 ice cube, in pussy/ass.
6. Oops - met bees! Put on nipple pins for 15 seconds
and then rip them off, quickly.

If you want - post a report, in this thread.
It's a simple game, very luck based.
And so - wish you good luck!

P. S. I've caught a mouse in 4 steps. And you?

[email protected] 03-15-2017 01:09 PM

I want to make sure of the rules. I may write a program to play this game a million times to see a histogram of the outcomes.

You move first and can select to move +1d6 or +10 or -10. The mouse always moves +1d6 or not at all(if a +-10 is made).

Do both happen at the same time? Ex: the mouse is on 20. I roll 1d6 and land on 20. Is this a win? Or does the mouse still get a 1d6 move? If so then you catch the mouse running by going past and letting the mouse catch up. Ex: I am on 20 and the mouse is on 22. I roll a 6 and the mouse rolls a 4 for my win.

Now do I still win if he rolls a six? Or does he always sneek past me?

Is the mouse movement always in the positive direction? Or does the + refer to always away from you? In this case you also should be able travel -1d6. Ex: you are at 30 and and the mouse is at 32. You roll a 5 placing you at 35. The mouse rolls a 2 and goes to 34 because at the start of the turn you were less. If you are at 60 and the mousecond is at 58, can you roll a 6 and go back to 54 knowing that if the mouse rolls a 4 you win?

wewhoare 03-15-2017 01:49 PM

First you roll. Next, if you don't land on the mouse position, the rodent.
So yes, you may let it catch up with you and win. I didn't really try to
make it look like anywhere near an actual mouse. One may imagine
an ambush if one so desires. If gets past you in it -- your bad luck.

Indeed, a mouse ending on your position after it's step is also a win;
wasn't so in original rules (my mistake).

A mouse is always "positive". Only way to move back is your "-10".

A mouse isn't a complex object here. All it can do is randomly react
on your actions, moving forward; or -- stay still. Like said, it's about
luck mainly, not tactics; a very simple thing.


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